
Whether it's Naughty Dog peering through the technological looking glass with The Last of Us Part 1, Capcom driving survival horror innovation through reinventions of iconic Resident Evil games, EA attempting to terrorize a new generation of players with Dead Space remake, or Nightdive Studios trying to remind an industry of the pioneering nature of this early immersive sim.

We're living through a video game remake renaissance right now. It has been a long time since I played the original System Shock, but perhaps it speaks to the power of this remake that it all feels comfortably familiar – a hidden security key here, a panicked voice log there and of course "451" still opens the first locked door that you find. An eerily familiar environment awash in a neon glow that subtly conceals the creeping digital death at the heart of the driving conflict.

Wide interlocking corridors built of purposefully blocky materials and sharp angles. It's admittedly a little trippy to see Citadel Station in this condition.
